Sunday, October 16, 2011

To Each Their Own

but I do not like Marleybone. Why just today I had to beat Shakes O' Leary up for some password. Then of course little Tommy Icepick had to be taught a lesson.

On a more serious note, Shake's little henchman was hard, with his asorb shields cast one after the other. Where did the little rat get him? Evil Villians R' Us?

Tommy Icepick may have been bigger in size, but caompared to Shakes he was a breeze. Or, at least for a level 31 myth wizard. *blows off fingertips like guns*

My new ice wiz is already level 7. Oh, how time flys. It seems like only last week I made her. Maybye because it was?

With Sweet Sorrow
Kiera

Saturday, October 15, 2011

All Hallows Eve

is almost here. Is it Spooky Bob, the Jacks, or just the cheesy decorations? I do love the quests as a way to level up lower level wizards, like Jackie, a new Ice/ Death that I made for a friend..

To celebrate the holiday season's beginning, here are some card ideas for Olyptri.  (I don't really have a good idea of damage and effects for cards, so these are just animations.)
  • Myth: Muses, nine beautiful women appear. One starts to sing, causing some damage. The others chime in, causing more and higher  damage.
  • Death: Graveyard, a graveyard is revealed through a thick mist. The graves shudder and reveal their skeletal residents who surge forward in a mass.
  • Life: Nymph, a young girl in a forest who looks suspiciously tree-like scatters green powder over your team, causing heal over time for everyone there.
  • Balence: Queen Bee, a large bee (and I mean GIANT) followed by a swarm of normal-sized bees attack all enemies.
  • Storm: Merfolk, 5 totally fish-looking seafolk jump out and through enemy of your choice.
  • Ice: Flash Freeze, a single snowflake falls at every enemy's feet. Suddenly, each one expands, freezing the enemy in a block of ice.
  • Fire: Pele, a volcano appears. A woman unfurls herself from inside and pelts fireballs at 1 opponent.

Sunday, September 25, 2011

Stun

I got it. After that I did a little pet training. Honestly though, I don't think that quest was worth a card that can only be used in group or minion play. Not with only one minion slot.

A disappointed farewell, Kiera
P.S. What do you think of my world idea?

Thursday, September 1, 2011

Wysteria, Land of Pigs

I am eating pork chops. Literally, it's dinner, and my dad cooked pork chops. The professors? Snobby. The pigs? Silly. Design? Amazing. KingsIsle is outdoing itself on detail. This world is lovely, especially compared to Marleybone. I'm going back soon though. The green men are creepy.  Oh! I got the golden piggle, but haven't checked it out yet.
Auf Wiedersen, ich

Wednesday, August 31, 2011

I Got Banned

Not by the staff, but my mom. I apologize, but it isn't really my fault.

I am a crowns player. I cannot forum chat. So here is a world idea, and feal free to copy and paste this to the forums. This is a compilation of already said ideas.

At level__, Merle calls you to help a world at war with itself. He tells you to go to Professor Drake. Cyrus tells you about the world Olyptri, the world where myth magic originated. There the monsters of myth and two races live in balance. It is ruled by an elected council. But the two races- human colonists(Athernans) and fierce Sparnians( bat winged vipers) are fighting. Meanwhile, the myth creatures are being manipulated by Morganthe to cause the trouble, while she searches for a mythical power amplifier that is rumored to be hidden under Olyptri. Cyrus only suspects that Morganthe is involved, and he sends you there to protect the honor of myth.

The commons is the Acropolis, center of government, where angry politicians argue. The Athernans (life) are smarts based, while the Sparnians (fire) are more warlike.  To start, you do a little bit of getting trust like in the Well of Spirits. After a while, the races come to their senses and help you defeat Morganthe. The final battle will take place on top of a mountain, Mount Olyptrus.


 The world will have 3 areas: Athernia, Sparns, and the Ronalayan Mountains(where the myth creatures dwell). Athernia will have Book Ave.(a street where a group of children were stolen) and Eyed Lane( a herd of domesticated cyclops have been freed), in addition to a library and a market. Sparns will have Ginorm Alley(wild humungofrog infestation) and Green Street(plants have taken over, with ghost plant monters) off a military base with a hidden trainer. The Ronalayan Mountains is one street, with the dungeon Mount Olyptrus at the end. There will be dungeons in the other areas to.

Tuesday, August 9, 2011

Evil Safehouses

They are very evil. And THREE of them? In real life, there would only be one. But in real life, there aren't any wizards. 1st house- hard. Cyclops minion. 2nd house- harder, and Tommy, my humongofrog, was MIA. 3rd house- a balance wiz helped and I pulled out a cyclops minion just for good measure. Yesterday I wondered why cats are evil and dogs are good in mainstream media. Now I just REALLY hate cats. Really.
Bon voyage, Kiera
P.S,- anyone know where to get scrap iron?

Sunday, August 7, 2011

Dogs and Cats

Yesterday I fell back into Wizards, after a long break due to online videos. I made a new friend and defeated the fearsome Krokopatra. Honestly, against a Myth/ Storm duo, she was not the anticipated challenge. Marlybone is dark and drab compared to the open aired first two worlds. I haven't done any battling out of an irrational fear of EVIL CATS. They, plus dark skies, make Marlybone a chilling experience. However, I bought the cheaper gold Marlybone house. I like it, and have moved my pet collection there. I have also made a dragon shrine.
Arivvadechi, Kiera